nicknacked: (give him two lips)
[personal profile] nicknacked



1. Games: From classic ring toss to the shooting gallery, here's your chance to win a prize for yourself or for that special someone. Some say the games at a carnival are rigged, but maybe, just maybe, you'll get lucky!

2. Food and Drink: The sweet smell of funnel cake and the familiar briny aroma of popcorn draw you over to the food and drink tent. There's cotton candy, candied nuts, and cheep booze, all here for your enjoyment.

3. Classic Rides: The carousel, the ferris wheel. All carnivals need these classic rides for kids and adults who aren't looking for the excitement of the faster-paced rides. Snuggle close to your partner and see if you can see your house from the top of the wheel.

4. Something More Exciting: This is for thrill-seekers. Here you'll find the Tilt-a-Whirl, the Gravitron, the Screamin' Swing--all the rides designed to make you lose your lunch. Hope you didn't have too much cotton candy beforehand!

5. Freakshow: Do they really have a bearded lady in that tent? It's time to find out. Buy a ticket and see the greatest oddities the world has to offer.
Hard Mode: one of you actually is the oddity being gawked at by the other. How does that make you feel?

6. Hall of Mirrors: You and your partner entered, thinking it would be easy to get out again, but dead ends abound in this wacky mirror-maze, and each mirror seems to show a more and more distorted image of each of you.

7. Fortune Teller: Whether one of the creepy machines or the even creepier women dressed up in a culturally insensitive costume, you cross someone's palms with silver and get your future told. Will it be happiness forever with your partner, or will ill tidings be bound your way?
Optional: Use this to get your fortune

8. Wildcard!: I know I forgot something, probably several somethings, so here's your wildcard for whatever else you can fit into this

3 yeehaWS

Date: 2021-02-17 05:43 am (UTC)
mawing: (Default)
From: [personal profile] mawing
[New. It's new.

It's not the twisted vestiges of a home dripping rotten boards and ceramic limbs. It's bright. It's colorful. It's big.

They can climb it-that's her first thought.

Move to the top, reach floorboards of a forgotten building leaning against it in a grotesques fashion she realizes is both natural and wrong. There are tiny homes, wrapped around a big circle and-

She flashes her light on it. Once, twice, clicks it repeatedly to force movement if it's there.

But nothing happens. Nothing. That doesn't mean it's safe, but nothing is. Silence is as close to safety as they'll ever get and she prepares for their eventual ascent by running across the muddy ground.

Stand by the first cart, get the handle, open the door, climb inside, climb up-

Climb up and up and up and never stop climbing.

Her palms press together, ready to boost her companion up to the handle. It's the same song and dance they've played their entire time together and she's willing to play it over and over and over and over and-

It doesn't matter. She's ready.
]

heck yeah

Date: 2021-02-19 05:39 am (UTC)
monostatic: (Default)
From: [personal profile] monostatic
[New isn't bad, but it's not very good.

No matter where they would go in the world something twisted and wrong would stand in their way, because the world wasn't fair, it hated him and no amount of paper bags seemed to protect him from this hatred. But he tries to protect her still. It's why he sticks by when they cross the grounds to the big wheel with the small houses surrounding it. It's why he always goes first, activates all the traps, makes sure they won't trip a rope that'll get them a bucket to the face.

When Six presses her palms together there's no hesitation in the way he putters on over and steps into her hands, using her to boost himself up and waiting for her push so he can reach for the handle and—

—there! His small hands grasp onto the cold steel of the handle, his weight forces him to pull it down and he pulls his body back so that the door can swing open. They were like a well oiled machine. Not like those twisted ones they sometimes saw that made gross meat or spat out large lumpy bags, or made strange noises. A nice machine that just...works.

Once the door swings open a decent amount he lets go and drops down into a crouch, once again moving closer to Six like a slightly taller bodyguard.]

Date: 2021-03-08 05:34 am (UTC)
mawing: (Default)
From: [personal profile] mawing
[The door creaks open and the objective is done. Nothing crawls from the shadows to grab them, no giants appear from the sky to rip them apart for the crime of being alive.

He stands by her side and she tries to not fixate on the old doll by her feet-a twisted remainder of the life they'll never live. There's no object or key inside-the toy is pointless. It doesn't serve a purpose, doesn't help their survival.

She picks it up to doublecheck, clutching the matted fake fur in her small fingers. Every part of the doll is traced by her hands until she's sure nothing's inside of it.

The disappointment she feels in that moment temporarily outweighs her apathy.

She carries the doll with her inside the carriage anyway and drops it only when it becomes apparent both hands are needed to climb the fixture.

It's weird inside-looks like a tiny home for children their size. A trap. It's too small for anyone to use and she already feels like a fish trapped in an extremely small bowl.

Her ascent is immediate, her knees resting against the cushioned bench and pushing her up to the broken glass of what was once a window. The shuttle begins to shake with her movements. That's a problem.

But one they can solve together-one hand gripping the steel frame, she holds out her hand to help the boy up.
]

estinien wyrmblood, ffxiv.

Date: 2021-02-23 05:12 am (UTC)
wyrmblooded: (WHITE! (black) WHALE! (dragon))
From: [personal profile] wyrmblooded
Edited Date: 2021-02-23 05:13 am (UTC)

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